[Jsonar] Session drummer pad instruments assignments; Etc
Phil Muir
philmuir1 at hotmail.com
Thu Jan 1 13:16:32 PST 2009
Try right clicking on the pads.
Regards, Phil Muir
P J Muir Productions,
Music And Audio Production
Telephone: US (615) 713-2021
UK+44-1747-821-794
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----- Original Message -----
From: Yamuna Jivana dasa
To: jsonar at jsonar.org
Sent: Thursday, January 01, 2009 9:07 PM
Subject: [Jsonar] Session drummer pad instruments assignments; Etc
Hi Folks,
I trust everyone has been having a wonderful festive season up until now.
I'm interested in liaising with those of you using Session drummer extensively.
If anyone will be willing to discuss with me over Skype, please add me (user name ykhandoo).
So here are my thoughts, ponderings, questions, after extensively reading and trying to follow through the help file of Session Drummer, of course.
Does anyone understand how they are able to load multiple samples to individual pads, and map the correct notes within the pad to the correct instrument?
For example, Pad 2 seems to be forcefully prewired to both snare and side stick, so that when I try loading a custom side stick sample to Pad 2, it gets loaded to C#3 which is fine, but also to D3 and E3, wiping out my lovely snares!.
How do we separate the notes?
I tried changing the default preview note before loading an instrument but it still does the same thing.
Also, how do we assign instruments like high hats, where the open high hat is choked by the close high hat?
Another thing, accessing the velocity pads using the HSC set's, namely control numbers 1 through 0 seem to only be acting as preview functions for the sounds. It only triggers the samples on a pad, presumably at velosity 127, but it doesn't seem to open any context menus Etc. Is this it's only function, or has it got something to do with velocity layering, Etc?
The help files say nothing about how to key-split notes where pads use multiple functions such as pad to, in the above example, using side stick and snare. Is it at all possible to completely re-arrange which notes/key numbers are used by each pad, and is it at all possible to assign individual samples to individual key zones in this way?
The only information or clue I seem to find about how to key-split seems to be by building SFZ files and loading them. Does this mean it is the only way possible from within Session Drummer? If so, does it mean we need to build kits entirely using the SFZ text editor? Or do we know of any means for extracting whole kits only, from Sound Fonts SF2 files, porting them into SFZ (including all the keyzone mappping, velocity layering, note choke grouping Etc)?
Basically, I have some fantastic huge Sound Font files; they contain whole GM instruments and extended ones as well, including guitars, pianos, Etc, as well as drums. Those drum kits are imbedded within the SF2 files, and using Awave I could perhaps save them individually, (although I'm not entirely sure as it's been a while since I've played with Awave), but then how to convert those SF2 files to SFZ so that they can be imported into Session drummer, that is the question. The reason why I am interested in doing this, is that I would like to assign, say, the kick drum to a separate output from the snares, so that I can apply EQ independently to each. With Session Drummer, it is possible to assign individual pads to individual outputs.
Of course, since Side Stick seems to forcefully share the same pad as snare, adding long reverb to pad 2's assigned output for the side stick will also introduce that long reverb to the snare, which is not what I would want, so that's why I'm also wondering if it is possible to completely rearrange the key assignments to pads.
Thanks for any thoughts on this subject, Folks.
Going to bed now after a frustrating new year's day with Session Drummer!
Kind regards to all on the list.
Yamuna
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